Update 1
Running out of Time » Devlog
With my design and planning documents submitted i have began making assets for my game and have implemented some of them into a made game project, however progress and productivity have slowed down due to the country going into lock-down, this unpredictable event has caused me to struggle to get work done due to the stress and anxiety caused by the whole situation, however, I've slowly but surely been starting to get back to it and will try to make sure i make up for the time i spent not working.
Running out of Time
Run through different time periods to save the future
Status | In development |
Author | The Single Grape |
Tags | 2D, Pixel Art, Time Travel, Unity |
More posts
- Update 2: LaunchMay 30, 2020
- Affiliate MarketingMay 15, 2020
- Mobile MarketingApr 20, 2020
- Social Media MarketingApr 19, 2020
- Email MarketingMar 19, 2020
- Three Marketing TechniquesMar 11, 2020
- Marketing TechniquesMar 04, 2020
- Digital Media MarketingFeb 26, 2020
- Digital Marketing in the Game IndustryFeb 20, 2020
Leave a comment
Log in with itch.io to leave a comment.